Along the way you will befriend courageous Companions who will fight at your side or possibly betray you based on your actions. Get ready to face powerful enemies in dynamic Star Wars combat as you team up with other players to overcome incredible challenges to save or control the galaxy!
Features:
Enjoy Choice and Flexibility:
Play the complete story-driven adventure up to Level 50 for free with some restrictions or enjoy unlimited game access as a Subscriber including a Rewards Program which will grant Complimentary Cartel Coins, a new virtual currency used to purchase valuable items in the Cartel Market. Learn More.
Define your Star Wars Saga:
Choose from one of eight iconic roles and become the hero of your personal Star Wars saga—an interactive storyline with cinematic dialogue and full voiceover for all in-game characters.
Choose the Light or Dark Sid:
Meaningful choices throughout your journey will determine your path down the Light or Dark side of the Force.
Adventure with Companions:
Build or betray meaningful relationships with your Companions as they join in your journeys and fight at your side.
Engage in Heroic Star Wars Combat:
Fight against powerful enemies in dynamic Lightsaber duels, cantina shootouts, and large-scale multi-player battles.Pilot Your Own Personal Starship:
Earn your own ship which is your base of operations as you explore the galaxy and participate in epic space combat.
Discover a Fully-Featured MMO:
Join your friends in fast-paced combat encounters including player-vs.-player Warzones, multi-player Flashpoints and Operations, and much more.Gameplay:
Players join as members of either of the two main factions – the Galactic Republic and the Sith Empire. Although each faction is led by a benevolent or malevolent leader, it is emphasized that an individual member may possess a morality at any point along the light/dark spectrum. The project's key focus is to differentiate between the player's faction and morality.For instance, a member with ties to the Galactic Republic may belong to the Darkside while attempting to achieve their own ends, which may be misaligned or dissimilar from the Republic's vision.
Player advancement occurs by a combination of mission completion, exploration, and defeating enemies. New skills, unlocked by level, are taught by trainers and can be learned in game at a multitude of locations. Heroic missions exist that require the cooperation of multiple players to complete objectives, and can be repeated normally on a daily basis.
While each class in The Old Republic favors a certain play style (ranged/melee damage, healing or support skills, or tanking), customization combined with companion characters allow for a class to be able to tackle many different situations, with or without the support of other player characters, and without requiring specific other classes in order to move forward.
A view of the conversation wheel with a Darkside response highlighted
Players' choices permanently open or close storylines and affect players' non-player character (NPC) companions.It is intended that the game should provide more context for characters' missions than any previous MMORPG. Every character in the game, including the player character, features full voice dialog to enhance gameplay, and interactions feature a dialogue system similar to that used in the Mass Effect series.Players are able to choose from a variety of NPCs, although spending time with a single companion will help more in developing story and content than dividing time among several, and may even develop a love interest.It is possible for players to "blow it big time" if they fail to meet NPCs' expectations. Players also have access to several planets,including Korriban, Ord Mantell, Nal Hutta, Tython,Coruscant, Balmorra, Alderaan, Tatooine, Dromund Kaas, Taris, Belsavis, Voss, Hoth, Corellia, Ilum and Quesh, and the moon Nar Shaddaa. The planet Makeb was added in Patch 2.0, along with the Rise of the Hutt Cartel Expansion.
Every player receives their own starship, which was announced at Electronic Entertainment Expo 2010.Footage of space combat was released at Gamescom. The short clip provided by BioWare revealed that space combat would be a "tunnel shooter."A tunnel shooter, otherwise known as a scrolling shooter or rail shooter, is a flying game where the player is on a predetermined track. Game play includes moving right and left on the X axis and up and down on the Y axis; however, players do not have control of the speed of their space craft. Jake Neri, LucasArts Producer, told PC Gamer in their October 2010 issue that their goal was to "capture the most cinematic moments that we can create. We want players to get in and feel like they're in the movies. It's about highly cinematic, controlled combat moments ... very heroic, action-packed, exciting, visceral and dangerous encounters that'll make you pee your pants." With the December 2013 release of the free expansion, Galactic Starfighter (GSF), players now have a free flight PVP space combat experience, with multiple ships and roles independent of other aspects of the game.
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